osu/osu.Game.Rulesets.Catch
Dan Balasescu 84e82ef5e4 Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
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Beatmaps Don't assume catcher dash speed is 2x the walk speed 2021-10-26 20:09:48 +09:00
Difficulty Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Edit Remove unnecessary precondition check and disallow vertical catch flips for now 2022-01-06 14:39:29 +09:00
Judgements
MathUtils
Mods Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Objects Change IHasRepeats.NodeSamples to IList from List 2021-10-23 01:59:07 -07:00
Properties
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring
Skinning Remove skin ctor param from `LegacyCatchComboCounter` 2022-02-01 21:49:52 +01:00
UI Moved the logic to the bottom as placeCaughtObject is otherwise not called yet 2021-11-18 20:24:40 +01:00
CatchInputManager.cs
CatchRuleset.cs Update `DifficultyCalculator` to take an `IRulesetInfo` 2021-11-15 19:16:48 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj