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https://github.com/ppy/osu
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b3856c9005
As per https://github.com/ppy/osu/discussions/16668, even without proper saving support some ruleset developers do want to work on the editor. This brings things back into a workable state. |
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.. | ||
Components | ||
Compose | ||
Design | ||
GameplayTest | ||
Setup | ||
Timing | ||
Verify | ||
BindableBeatDivisor.cs | ||
ClipboardContent.cs | ||
Editor.cs | ||
EditorBeatmap.cs | ||
EditorBeatmapSkin.cs | ||
EditorChangeHandler.cs | ||
EditorClipboard.cs | ||
EditorClock.cs | ||
EditorLoader.cs | ||
EditorRoundedScreen.cs | ||
EditorRoundedScreenSettings.cs | ||
EditorRoundedScreenSettingsSection.cs | ||
EditorScreen.cs | ||
EditorScreenMode.cs | ||
EditorScreenWithTimeline.cs | ||
EditorSkinProvidingContainer.cs | ||
EditorState.cs | ||
EditorTable.cs | ||
HitAnimationsMenuItem.cs | ||
IEditorChangeHandler.cs | ||
LegacyEditorBeatmapPatcher.cs | ||
PromptForSaveDialog.cs | ||
TransactionalCommitComponent.cs | ||
WaveformOpacityMenuItem.cs |