osu/osu.Game
Salman Ahmed e12e3391fb Base wait steps duration on the delay used for results display
With `* 2` for safety of not potentially going to the next step and the delegate not executed yet.
2020-04-20 06:42:33 +03:00
..
Audio
Beatmaps Merge branch 'master' into timing-equivalence 2020-04-17 17:12:38 +09:00
Configuration Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
Database
Extensions Add keybinding repeat extension method 2020-04-03 18:15:24 +09:00
Graphics Merge branch 'master' into timing-equivalence 2020-04-17 17:12:38 +09:00
Input
IO
IPC
Migrations
Online Add support for Perform/PerformAsync 2020-04-13 21:35:35 +09:00
Overlays Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
Properties
Replays
Rulesets Centralize updating HasCompleted bindable logic 2020-04-20 06:40:51 +03:00
Scoring Merge conflict "resolution" 2020-03-31 23:36:06 +09:00
Screens Base wait steps duration on the delay used for results display 2020-04-20 06:42:33 +03:00
Skinning Remove suffix hackery 2020-04-14 21:33:32 +09:00
Storyboards Fix beatmap background not displaying when video is present 2020-04-14 11:56:37 +09:00
Tests Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
Updater
Users Fix crash caused by user json order changing 2020-04-02 18:46:09 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-04-17 22:25:24 +09:00
OsuGame.cs Rename param 2020-04-12 19:38:09 +03:00
OsuGameBase.cs