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https://github.com/ppy/osu
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Centralize updating HasCompleted bindable logic
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@ -58,8 +58,7 @@ namespace osu.Game.Rulesets.Scoring
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NewJudgement?.Invoke(result);
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if (JudgedHits == MaxHits)
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hasCompleted.Value = true;
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updateHasCompleted();
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}
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/// <summary>
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@ -70,8 +69,7 @@ namespace osu.Game.Rulesets.Scoring
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{
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JudgedHits--;
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if (JudgedHits < MaxHits)
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hasCompleted.Value = false;
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updateHasCompleted();
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RevertResultInternal(result);
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}
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@ -135,5 +133,7 @@ namespace osu.Game.Rulesets.Scoring
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ApplyResult(result);
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}
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}
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private void updateHasCompleted() => hasCompleted.Value = JudgedHits == MaxHits;
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}
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}
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