osu/osu.Game/Screens/Play
Dean Herbert df08c4e1ad Disable decoupling for OsuGameBase's beatmap implementation
This avoids it ever mutating the underlying track (aka attempting to start
it). Resolves the one caveat mentioned in
aeef92fa710648d4a00edc523e13c17ac6104125.
2023-09-22 12:49:25 +09:00
..
Break Fix valueText being replaced even if current is not binding to anything 2023-08-02 09:40:22 -07:00
HUD Don't bother binding to friends changes for score display purposes 2023-09-20 14:14:37 +09:00
PlayerSettings Change offset calibration control to adjust for all difficulties of the current beatmap set 2023-07-19 17:13:19 +09:00
ArgonKeyCounter.cs Adjust animations slightly 2023-06-06 14:42:42 +09:00
ArgonKeyCounterDisplay.cs Restructure key counters to use a common flow 2023-04-25 21:37:19 +09:00
BeatmapMetadataDisplay.cs Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
BreakOverlay.cs Fix valueText being replaced even if current is not binding to anything 2023-08-02 09:40:22 -07:00
BreakTracker.cs
ComboEffects.cs Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Update FailAnimation to use SkinnableSound 2023-03-14 20:44:30 +01:00
FailOverlay.cs Adapt changes to fit master 2023-05-27 12:29:14 +02:00
GameplayClockContainer.cs Disable decoupling for OsuGameBase's beatmap implementation 2023-09-22 12:49:25 +09:00
GameplayClockExtensions.cs
GameplayMenuOverlay.cs GameplayMenuOverlay.cs: add translatable strings for Retry count: and Song progress: 2023-05-27 12:47:05 +02:00
GameplayState.cs
HotkeyExitOverlay.cs Automated pass 2023-06-24 01:00:03 +09:00
HotkeyRetryOverlay.cs Automated pass 2023-06-24 01:00:03 +09:00
HUDOverlay.cs Merge branch 'master' into leaderboard-toggle 2023-08-10 22:50:55 +02:00
IGameplayClock.cs Expose rewinding state of IGameplayClocks 2023-07-06 19:08:42 +09:00
ILocalUserPlayInfo.cs Automated pass 2023-06-24 01:00:03 +09:00
MasterGameplayClockContainer.cs
OffsetCorrectionClock.cs
PauseOverlay.cs Actually use paused header 2023-05-29 10:24:59 +09:00
Player.cs Rename ArchiveReader implementations to read better 2023-09-14 13:36:07 +09:00
PlayerConfiguration.cs Automated pass 2023-06-24 01:00:03 +09:00
PlayerLoader.cs Move disables to loading screens for better coverage of edge cases 2023-07-30 13:45:42 +09:00
ReplayPlayer.cs Allow autoplay to fail 2023-07-13 13:41:35 +09:00
ReplayPlayerLoader.cs Automated pass 2023-06-24 01:00:03 +09:00
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs Add FireAndForget to stray Task.Run 2023-06-21 17:48:55 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs Fix song select potentially updating background parameters when not the current screen 2023-02-16 18:45:22 +09:00
SkipOverlay.cs
SoloPlayer.cs Silence a few remaining nullability warnings 2023-07-04 22:39:26 +02:00
SoloSpectator.cs Rename spectator-specific settings to more generic (with backwards migration) 2023-09-18 14:56:06 +02:00
SoloSpectatorPlayer.cs Make user activity class names more specific 2023-02-12 12:32:17 -08:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs Automated pass 2023-06-24 01:00:03 +09:00
SpectatorResultsScreen.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
SquareGraph.cs Make layout readonly 2023-05-13 11:37:56 +02:00
SubmittingPlayer.cs Ensure score submission attempt completion before notifying spectator server when exiting play early 2022-12-21 22:23:26 +01:00