osu/osu.Game/Skinning
Dean Herbert a1892aa0a7 Only additive flash explosions over the epic cutoff 2020-10-16 17:25:55 +09:00
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BeatmapSkinProvidingContainer.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
DefaultLegacySkin.cs
DefaultSkin.cs
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponent.cs Add skin components and interfaces 2020-10-14 19:16:34 +09:00
HUDSkinComponents.cs Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
IAnimationTimeReference.cs
ISkin.cs
ISkinComponent.cs
ISkinSource.cs
LegacyAccuracyCounter.cs Add padding 2020-10-15 18:24:28 +09:00
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyHealthDisplay.cs Only additive flash explosions over the epic cutoff 2020-10-16 17:25:55 +09:00
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs Fix positioning of score display in HUD overlay 2020-10-15 17:14:42 +09:00
LegacySkin.cs Add legacy implementation 2020-10-16 17:08:46 +09:00
LegacySkinConfiguration.cs Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs Add legacy font lookup support for comma/percent 2020-10-15 17:56:37 +09:00
PausableSkinnableSound.cs Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Skin.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs
SkinManager.cs Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs
SkinnableDrawable.cs Allow bypassing origin/anchor setting of skinnable components 2020-10-14 19:16:34 +09:00
SkinnableSound.cs Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs