osu/osu.Game
cdwcgt de21b4a2f7
use Live<TModel>
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
..
Audio Reset preview track when stopping instead 2023-02-13 22:39:34 -08:00
Beatmaps use Live<TModel> 2023-04-09 22:21:15 +09:00
Collections
Configuration Merge branch 'master' into beatmapSelectionBlur 2023-01-25 16:37:19 +09:00
Database use Live<TModel> 2023-04-09 22:21:15 +09:00
Extensions Fix default settings not being serialised / state tracked correctly 2023-02-06 15:00:42 +09:00
Graphics Only apply dim changes when background blur is disabled 2023-02-15 14:16:34 +09:00
Input Reorder game key bindings to allow skip overlay to have precedence over replay controls 2023-02-10 18:57:21 +09:00
IO
IPC
Localisation Combine localisations for abstract skinnable components into a single file 2023-02-03 16:02:18 +09:00
Models
Online Merge branch 'master' into export 2023-02-17 22:15:19 +09:00
Overlays use Live<TModel> 2023-04-09 22:21:15 +09:00
Performance
Properties
Replays
Rulesets Revert ResumeOverlay setter accessibility change 2023-02-16 21:26:01 +01:00
Scoring use Live<TModel> 2023-04-09 22:21:15 +09:00
Screens Merge branch 'master' into export 2023-02-17 22:15:19 +09:00
Skinning use Live<TModel> 2023-04-09 22:21:15 +09:00
Storyboards Remove unused Duration property to avoid any misunderstandings 2023-02-06 16:42:39 +09:00
Tests Merge branch 'master' into hide-resume-overlay 2023-02-16 15:42:14 +09:00
Updater
Users Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Utils
.editorconfig
BackgroundBeatmapProcessor.cs
osu!.res
osu.Game.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
OsuGame.cs Rewrite implementation to match other implementations 2023-02-14 16:00:23 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Fix touch input handler settings not matching search for "touchscreen" 2023-01-24 13:37:12 +09:00
PerformFromMenuRunner.cs