osu/osu.Game/Screens/Select
2020-12-03 23:13:14 +02:00
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Carousel Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
Details Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Filter
Leaderboards Allow null user score 2020-08-31 20:16:28 +09:00
Options Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
BeatmapCarousel.cs Fix beatmap carousel panels getting masked away when out of scroll bounds 2020-12-03 13:26:28 +09:00
BeatmapClearScoresDialog.cs
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaDetailTabItem.cs
BeatmapDetailAreaLeaderboardTabItem.cs
BeatmapDetailAreaTabControl.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaTabItem.cs
BeatmapDetails.cs Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
BeatmapInfoWedge.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
DifficultyRecommender.cs Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
FilterControl.cs Fix potential nullref in FilterControl during asynchronous load 2020-09-15 23:19:31 +09:00
FilterCriteria.cs Resolve CA2249 inspections 2020-11-01 18:54:44 +01:00
FilterQueryParser.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Footer.cs
FooterButton.cs
FooterButtonMods.cs
FooterButtonOptions.cs
FooterButtonRandom.cs
ImportFromStablePopup.cs Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
LocalScoreDeleteDialog.cs
MatchSongSelect.cs Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
PlayBeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
PlaySongSelect.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SongSelect.cs Fix current beatmap temporarily becoming empty during ruleset change 2020-11-30 19:36:30 +09:00
WedgeBackground.cs