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Beatmaps
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Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
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2022-01-18 22:57:39 +09:00 |
Configuration
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Fix a couple more weird variable names
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2021-10-19 17:22:50 +09:00 |
Difficulty
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
Edit
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
Judgements
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MathUtils
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Apply some second-pass inspections that appeared after previous changes
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2021-10-27 13:09:30 +09:00 |
Mods
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Shorten class name of `ModCreatedReplayUser`
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2022-03-31 11:34:23 +09:00 |
Objects
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Merge pull request #15255 from goodtrailer/node-samples-ilist
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2021-10-28 14:24:26 +09:00 |
Properties
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Replays
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Remove unnecessary ctor arguments
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2022-03-15 12:34:58 +09:00 |
Skinning
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
UI
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Remove index ctor param from `ColumnHitObjectArea`
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2022-02-01 21:49:52 +01:00 |
DualStageVariantGenerator.cs
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ManiaFilterCriteria.cs
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Update all usages of `RulesetID` and `Ruleset.ID` to use `Ruleset.OnlineID`
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2022-01-27 15:38:03 +09:00 |
ManiaInputManager.cs
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Retrieve `KeyBindingContainer` via DI rather than traversal lookup
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2022-01-31 17:05:04 +09:00 |
ManiaRuleset.cs
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
ManiaSettingsSubsection.cs
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Centralise implementation of slider bars which display millisecond time values
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2022-03-04 12:25:19 +09:00 |
ManiaSkinComponent.cs
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
SingleStageVariantGenerator.cs
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VariantMappingGenerator.cs
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osu.Game.Rulesets.Mania.csproj
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