osu/osu.Game/Rulesets
Dan Balasescu 15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
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Configuration
Difficulty Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Edit Remove replay logic from `DrawableRuleset` (and implement in `DrawableEditorRulesetWrapper`) 2021-06-02 11:06:30 +09:00
Filter
Judgements
Mods Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
Objects Make method internal 2021-06-02 11:11:41 +09:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing
UI Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
ILegacyRuleset.cs
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs
RulesetInfo.cs Ignore possible nulls in `Type.GetType()` calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs
RulesetStore.cs Ignore possible nulls in `Type.GetType()` calls 2021-05-15 00:09:34 +02:00