osu/osu.Game/Online/Multiplayer
Dean Herbert 33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
..
MatchTypes/TeamVersus
IMultiplayerClient.cs
IMultiplayerLoungeServer.cs
IMultiplayerRoomServer.cs Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
IMultiplayerServer.cs
InvalidPasswordException.cs
InvalidStateChangeException.cs
InvalidStateException.cs
MatchRoomState.cs
MatchServerEvent.cs
MatchUserRequest.cs
MatchUserState.cs
MultiplayerClient.cs Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load 2021-12-15 19:59:19 +09:00
MultiplayerRoom.cs
MultiplayerRoomSettings.cs Remove pointless namespace 2021-11-19 14:46:53 +09:00
MultiplayerRoomState.cs
MultiplayerRoomUser.cs
MultiplayerUserState.cs
NotHostException.cs
NotJoinedRoomException.cs
OnlineMultiplayerClient.cs Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load 2021-12-15 19:59:19 +09:00
QueueMode.cs Use full name for round robin 2021-11-19 18:42:34 +09:00