Remove pointless namespace

This commit is contained in:
Dean Herbert 2021-11-19 14:46:53 +09:00
parent cb2547a6be
commit 0c289bf8e5
12 changed files with 5 additions and 12 deletions

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@ -11,7 +11,6 @@
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;

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@ -6,7 +6,7 @@
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osuTK.Input;

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@ -6,7 +6,7 @@
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osuTK.Input;

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@ -19,7 +19,6 @@
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;

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@ -15,7 +15,6 @@
using osu.Framework.Logging;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;

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@ -5,7 +5,6 @@
using System;
using MessagePack;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
namespace osu.Game.Online.Multiplayer

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@ -3,7 +3,7 @@
using System.ComponentModel;
namespace osu.Game.Online.Multiplayer.Queueing
namespace osu.Game.Online.Multiplayer
{
public enum QueueMode
{

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@ -7,8 +7,8 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.IO.Serialization.Converters;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Utils;

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@ -18,7 +18,6 @@
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets;

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@ -17,7 +17,6 @@
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;

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@ -6,8 +6,8 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Match;

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@ -16,7 +16,6 @@
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Multiplayer.Queueing;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;