osu/osu.Game.Rulesets.Mania/Objects/Note.cs

22 lines
690 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
{
public class Note : ManiaHitObject
{
public HitWindows HitWindows { get; protected set; } = new HitWindows();
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(timing, difficulty);
HitWindows = new HitWindows(difficulty.OverallDifficulty);
}
}
}