.. |
ControlPoints
|
Remove precision limitations of `SliderVelocity`
|
2023-09-07 17:41:58 +09:00 |
Drawables
|
Merge pull request #24450 from cdwcgt/missing-beatmap
|
2023-09-19 18:40:02 +09:00 |
Formats
|
Fix insufficient leniency when querying sample points
|
2023-10-20 10:26:16 +02:00 |
Legacy
|
Add `ScoreV2` to `LegacyMods`
|
2023-07-09 16:06:05 +02:00 |
Timing
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
APIFailTimes.cs
|
Manual fixes to reduce warnings to zero
|
2023-06-24 01:52:53 +09:00 |
BeatSyncProviderExtensions.cs
|
Change `IBeatSyncProvider.Clock` to always be non-null
|
2023-07-13 22:13:40 +09:00 |
Beatmap.cs
|
…
|
|
BeatmapConverter.cs
|
…
|
|
BeatmapDifficulty.cs
|
…
|
|
BeatmapDifficultyCache.cs
|
…
|
|
BeatmapImporter.cs
|
Don't show replay import "missing beatmap" notifications during stable import
|
2023-09-27 17:04:43 +09:00 |
BeatmapInfo.cs
|
Move score attach logic to a helper method and call during editor save
|
2023-07-04 15:07:40 +09:00 |
BeatmapInfoExtensions.cs
|
…
|
|
BeatmapManager.cs
|
use realm query
|
2023-09-04 17:13:46 +09:00 |
BeatmapMetadata.cs
|
…
|
|
BeatmapMetadataInfoExtensions.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapModelDownloader.cs
|
…
|
|
BeatmapOnlineChangeIngest.cs
|
…
|
|
BeatmapOnlineStatus.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapPanelBackgroundTextureLoaderStore.cs
|
Avoid potential cropping error on very tall backgrounds
|
2023-06-09 15:27:53 +03:00 |
BeatmapProcessor.cs
|
…
|
|
BeatmapSetHypeStatus.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapSetInfo.cs
|
It works now
|
2023-07-11 20:18:54 +02:00 |
BeatmapSetInfoExtensions.cs
|
…
|
|
BeatmapSetNominationStatus.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineAvailability.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineCovers.cs
|
…
|
|
BeatmapSetOnlineGenre.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineLanguage.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineNomination.cs
|
…
|
|
BeatmapStatistic.cs
|
…
|
|
BeatmapStatisticIcon.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BeatmapUpdater.cs
|
Bring realm library up-to-date
|
2023-07-06 13:37:43 +09:00 |
BeatmapUpdaterMetadataLookup.cs
|
…
|
|
BeatmapUserSettings.cs
|
…
|
|
CountdownType.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
DifficultyRating.cs
|
Remove redundant nullable suppression directives
|
2023-06-07 08:20:41 +03:00 |
DifficultyRecommender.cs
|
…
|
|
DummyWorkingBeatmap.cs
|
Fix various other inspections
|
2023-10-17 17:48:51 +09:00 |
FlatWorkingBeatmap.cs
|
Repurpose `Flat{File -> }WorkingBeatmap`
|
2023-08-12 00:49:42 +02:00 |
FramedBeatmapClock.cs
|
Fix double interpolation being applied when `applyOffsets=false`
|
2023-10-05 13:20:52 +09:00 |
IBeatSyncProvider.cs
|
Remove mention of clock being nullable in `IBeatSyncProvider`
|
2023-07-18 13:08:23 +09:00 |
IBeatmap.cs
|
Add helper method to get drain length (and rename some usages)
|
2023-07-25 16:58:41 +09:00 |
IBeatmapConverter.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
IBeatmapDifficultyInfo.cs
|
Move helper method to `LegacyRulesetExtensions` and stop applying rounding allowance to catch
|
2023-10-20 18:57:14 +09:00 |
IBeatmapInfo.cs
|
Fix incorrect xmldoc of `IBeatmapInfo.Length`
|
2023-06-17 14:55:27 -07:00 |
IBeatmapMetadataInfo.cs
|
…
|
|
IBeatmapOnlineInfo.cs
|
Fix beatmap info length tooltip not showing actual drain length
|
2023-06-17 15:00:32 -07:00 |
IBeatmapProcessor.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
IBeatmapResourceProvider.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
IBeatmapSetInfo.cs
|
…
|
|
IBeatmapSetOnlineInfo.cs
|
…
|
|
IWorkingBeatmap.cs
|
Revert `internal` access modifier application
|
2023-06-08 15:23:09 +02:00 |
IWorkingBeatmapCache.cs
|
…
|
|
MetadataLookupScope.cs
|
…
|
|
MetadataUtils.cs
|
…
|
|
StarDifficulty.cs
|
…
|
|
WorkingBeatmap.cs
|
Crop and disable mipmaps on beatmap panel backgrounds
|
2023-06-08 16:51:07 +09:00 |
WorkingBeatmapCache.cs
|
Fix various other inspections
|
2023-10-17 17:48:51 +09:00 |