osu/osu.Game
2020-10-27 22:30:45 +09:00
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Audio
Beatmaps Merge pull request #9786 from Wieku/storyboard-skin-sprites 2020-10-23 17:16:55 +09:00
Collections
Configuration Add "hide during gameplay" mode 2020-10-20 14:20:44 +09:00
Database Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Extensions
Graphics Fix comment 2020-10-21 17:17:23 +02:00
Input
IO Add missing xmldoc 2020-10-19 15:36:27 +09:00
IPC
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Stop replay playback when frames are starved 2020-10-27 18:58:37 +09:00
Overlays Add missing schedule call 2020-10-22 14:49:48 +09:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Fix gameplay proceeding when no frames have been received yet 2020-10-27 18:58:37 +09:00
Scoring Fix one more missed occurrence 2020-10-16 13:21:47 +09:00
Screens Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Skinning Update to use virtual methods instead of reconstructing TextBuilder 2020-10-19 14:59:03 +09:00
Storyboards Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Tests Fix skinnable test scene still not working with dynamic compilation 2020-10-16 17:08:46 +09:00
Updater Update EndsWith usages 2020-10-16 12:58:34 +09:00
Users Remove last.fm support 2020-10-16 11:54:11 +09:00
Utils Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
osu!.res
osu.Game.csproj Drop webpack 2020-10-22 17:48:15 +09:00
OsuGame.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
OsuGameBase.cs Send frames to streaming client from replay recorder 2020-10-22 17:48:15 +09:00