osu/osu.Game.Rulesets.Osu/Mods
2021-05-26 20:50:31 +02:00
..
OsuModAutopilot.cs Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
OsuModAutoplay.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
OsuModBarrelRoll.cs Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
OsuModBlinds.cs Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
OsuModCinema.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
OsuModClassic.cs Add base "classic" mod 2021-04-21 09:14:19 +03:00
OsuModDaycore.cs
OsuModDeflate.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModDifficultyAdjust.cs Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
OsuModDoubleTime.cs
OsuModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
OsuModFlashlight.cs Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
OsuModGrow.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModHalfTime.cs
OsuModHardRock.cs Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
OsuModHidden.cs Fix spinner ticks getting increased visibility state 2020-12-03 22:51:59 +01:00
OsuModNightcore.cs
OsuModNoFail.cs
OsuModObjectScaleTween.cs Make methods abstract 2020-11-05 16:03:10 +09:00
OsuModPerfect.cs
OsuModRandom.cs Add comments explaining the usage of shiftNestedObjects() 2021-05-26 20:50:31 +02:00
OsuModRelax.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
OsuModSpinIn.cs Make methods abstract 2020-11-05 16:03:10 +09:00
OsuModSpunOut.cs Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
OsuModSuddenDeath.cs
OsuModTarget.cs
OsuModTouchDevice.cs Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
OsuModTraceable.cs Add test 2021-02-22 13:32:54 +09:00
OsuModTransform.cs Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
OsuModWiggle.cs Add to comment 2021-04-21 10:32:13 +09:00