mirror of
https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
7a333ffdcc
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it turns out quite a few test are relying on this at very least. Adding a paired schedule ensure that order of operations is correct, at least. |
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.. | ||
API | ||
Chat | ||
Leaderboards | ||
Multiplayer | ||
Placeholders | ||
Rooms | ||
Solo | ||
Spectator | ||
BeatmapDownloadTracker.cs | ||
DevelopmentEndpointConfiguration.cs | ||
DownloadState.cs | ||
DownloadTracker.cs | ||
EndpointConfiguration.cs | ||
HubClientConnector.cs | ||
IHubClientConnector.cs | ||
OnlineViewContainer.cs | ||
PollingComponent.cs | ||
ProductionEndpointConfiguration.cs | ||
ScoreDownloadTracker.cs | ||
SignalRDerivedTypeWorkaroundJsonConverter.cs | ||
SignalRUnionWorkaroundResolver.cs | ||
SignalRWorkaroundTypes.cs |