osu/osu.Game/Online
Dean Herbert 7a333ffdcc Add a paired schedule in SpectatorClient.BeginPlaying
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it
turns out quite a few test are relying on this at very least. Adding a
paired schedule ensure that order of operations is correct, at least.
2021-12-06 17:07:19 +09:00
..
API Cache and consume IRulesetStore where feasible 2021-12-03 18:16:01 +09:00
Chat Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
Leaderboards Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Multiplayer Merge branch 'master' into i-ruleset-store 2021-12-04 15:05:39 +01:00
Placeholders Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Rooms Reword xmldoc of MultiplayerPlaylistItem.PlaylistOrder to better match actual behaviour 2021-12-06 13:03:14 +09:00
Solo Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Spectator Add a paired schedule in SpectatorClient.BeginPlaying 2021-12-06 17:07:19 +09:00
BeatmapDownloadTracker.cs Move beatmap download logic out of BeatmapManager 2021-11-25 17:29:41 +09:00
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTracker.cs Implement new version of download tracker 2021-10-27 21:00:46 +09:00
EndpointConfiguration.cs
HubClientConnector.cs Replace usage of TypeNameHandling.All with custom type converter 2021-11-11 14:04:19 +09:00
IHubClientConnector.cs
OnlineViewContainer.cs
PollingComponent.cs
ProductionEndpointConfiguration.cs
ScoreDownloadTracker.cs Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
SignalRDerivedTypeWorkaroundJsonConverter.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00
SignalRUnionWorkaroundResolver.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00
SignalRWorkaroundTypes.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00