osu/osu.Game.Rulesets.Osu.Tests
dependabot-preview[bot] f10b390ca0
Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.2.0 to 16.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.2.0...v16.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-19 16:32:39 +00:00
..
.vscode Fix targeting netcoreapp2.1 in many places 2018-12-21 10:24:32 +09:00
Resources Make SkinnabbleTestScene use stored classic skin 2019-09-09 17:05:27 +09:00
OsuBeatmapConversionTest.cs Fix incorrect path position being used for old stacking algorithm 2019-08-07 19:35:39 +09:00
OsuDifficultyCalculatorTest.cs Add test case 2019-07-05 15:40:47 +09:30
OsuLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
SkinnableTestScene.cs Make SkinnabbleTestScene use stored classic skin 2019-09-09 17:05:27 +09:00
StackingTest.cs Make mods IReadOnlyList<Mod> gamewide 2019-04-10 17:20:36 +09:00
TestSceneCursorTrail.cs Add scaling to the test 2019-09-11 13:40:53 +09:00
TestSceneDrawableJudgement.cs Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
TestSceneEditor.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayCursor.cs Add required type 2019-09-09 17:03:14 +09:00
TestSceneHitCircle.cs Fix shaking test 2019-07-29 17:27:00 +09:00
TestSceneHitCircleHidden.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneHitCircleLongCombo.cs Fix HitCircleLongCombo test stacking off-screen 2019-09-18 03:00:17 +09:00
TestSceneHitCirclePlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneHitCircleSelectionBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneOsuFlashlight.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneOsuPlayer.cs Fix indentation 2019-08-30 14:54:46 +09:00
TestSceneResumeOverlay.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
TestSceneShaking.cs Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
TestSceneSkinFallbacks.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
TestSceneSlider.cs Update slider test scene 2019-08-20 13:18:59 +09:00
TestSceneSliderHidden.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSliderInput.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneSliderPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSliderSelectionBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinner.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinnerHidden.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinnerPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinnerSelectionBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0 2019-09-19 16:32:39 +00:00