osu/osu.Game
2019-10-10 23:38:24 +09:00
..
Audio
Beatmaps Allow fallback decoder overwrite 2019-10-04 18:20:20 +02:00
Configuration Remove FollowPlayback setting 2019-10-07 19:44:22 +03:00
Database Only lock database for the duration of a model restoration 2019-10-03 11:24:17 +09:00
Graphics Merge branch 'master' into labelled-switch-button 2019-10-04 11:15:54 +08:00
Input Update in line with framework changes 2019-08-27 18:43:58 +09:00
IO Merge branch 'master' into beatmap-parsing-fallback-v2 2019-10-03 15:12:21 +08:00
IPC
Migrations Use correct database migration 2019-09-13 13:57:55 +03:00
Online Merge branch 'master' into simplify-exit-logic-of-screens 2019-10-02 18:13:57 +09:00
Overlays Avoid excess background updates in playlist overlay (#6424) 2019-10-08 14:11:02 +09:00
Properties
Replays
Rulesets Return correct allowed value for Perfect 2019-10-09 19:50:05 +09:00
Scoring Allow undeleting scores if their beatmap exists 2019-09-20 19:55:59 +09:00
Screens Merge branch 'master' into cleanup-intros 2019-10-10 21:58:54 +09:00
Skinning Fix skins not being displayed correctly in the editor 2019-10-08 12:52:34 +09:00
Storyboards Fix storyboard samples not stopping on exit 2019-09-03 19:28:10 +09:00
Tests Merge branch 'master' into rework-selection-updates 2019-10-06 15:00:56 +08:00
Updater Move post-update notification logic to UpdateManager base class 2019-09-24 18:37:05 +09:00
Users Fix Bot users have all the profile sections in ProfileOverlay 2019-09-27 09:22:25 +03:00
Utils Cleanup 2019-08-28 20:15:28 +09:00
osu!.res
osu.Game.csproj Bump ppy.osu.Framework from 2019.930.0 to 2019.1010.0 2019-10-10 08:16:28 +00:00
OsuGame.cs Merge branch 'master' into muted-notification 2019-09-28 20:33:32 +08:00
OsuGameBase.cs Remove BindableBeatmap 2019-10-01 17:24:47 +09:00