osu/osu.Game.Rulesets.Osu/Edit
2021-10-08 18:41:17 +09:00
..
Blueprints Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Checks Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Setup Add stack leniency setting for osu! 2021-09-02 23:29:14 +02:00
DrawableOsuEditorRuleset.cs Fix osu editor transforms not specified in the absolute time 2021-08-18 14:27:16 +09:00
HitCircleCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs Add new checks to verifiers 2021-07-13 10:53:25 +02:00
OsuBlueprintContainer.cs Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
OsuDistanceSnapGrid.cs Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
OsuHitObjectComposer.cs Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
OsuRectangularPositionSnapGrid.cs Fix value not being loaded from beatmap in case of most dense grid setting 2021-09-21 20:09:34 +09:00
OsuSelectionHandler.cs Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
SliderCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00