osu/osu.Game.Rulesets.Mania
Dean Herbert aca19a005e Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
..
Beatmaps Update parameter discards 2022-06-24 21:26:19 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Automated #nullable processing 2022-06-17 16:37:17 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
MathUtils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Update parameter discards 2022-06-24 21:26:19 +09:00
Objects Change bindable properties in all `HitObject`s to be lazily initialised 2022-07-19 05:39:10 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use `AsNonNull()` instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Automated #nullable processing 2022-06-17 16:37:17 +09:00
DualStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaRuleset.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ManiaSettingsSubsection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaSkinComponent.cs Replace usages of `string.To{Lower,Upper}()` 2022-06-24 11:57:45 +02:00
SingleStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Mania.csproj