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Beatmaps
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
Configuration
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Difficulty
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Add versioning to difficulty calculators
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2022-07-21 18:15:25 +09:00 |
Edit
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
MathUtils
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
Objects
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Change bindable properties in all `HitObject`s to be lazily initialised
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2022-07-19 05:39:10 +03:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Use `AsNonNull()` instead.
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2022-07-02 19:48:32 +08:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Skinning
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
UI
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
DualStageVariantGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ManiaFilterCriteria.cs
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Remove the nullable disable annotation in the mania ruleset.
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2022-07-03 21:04:39 +08:00 |
ManiaInputManager.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ManiaRuleset.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
ManiaSettingsSubsection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ManiaSkinComponent.cs
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Replace usages of `string.To{Lower,Upper}()`
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2022-06-24 11:57:45 +02:00 |
SingleStageVariantGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
VariantMappingGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
osu.Game.Rulesets.Mania.csproj
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