osu/osu.Game/Graphics
2022-01-15 01:06:39 +01:00
..
Backgrounds Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Containers Use correct effect points when EarlyActivationMilliseconds is not zero 2021-12-04 22:31:55 -06:00
Cursor Avoid applying mouse down effects to menu cursor when it isn't visible 2021-12-16 20:20:06 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterfaceV2 Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back .ToLocalTime() call to DrawableDate 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
OsuColour.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
OsuFont.cs Add alternate Torus font 2021-10-03 23:36:39 +02:00
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ScreenshotManager.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00