osu/osu.Game/Screens/Edit
Bartłomiej Dach ca6cbca04a
Fix range selection crashing after non-mouse selection
2021-09-27 20:54:29 +02:00
..
Components Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Compose Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Design
Setup Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Timing Move to legacy namespace 2021-08-30 17:14:53 +09:00
Verify Fix one more issue 2021-09-16 18:34:13 +09:00
BindableBeatDivisor.cs Override `CreateInstance()` in osu! bindable subclasses 2021-08-18 04:19:58 +03:00
ClipboardContent.cs Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
Editor.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
EditorBeatmap.cs
EditorBeatmapSkin.cs Add missing `readonly` keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs
EditorClock.cs Move time clamp to `Seek`/`transformSeekTo` methods 2021-08-16 20:39:09 +02:00
EditorLoader.cs Make restoring state a `public` call on `Editor` 2021-09-14 23:36:17 +09:00
EditorRoundedScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
EditorState.cs Remove nullability from `EditorState` properties 2021-09-14 23:36:28 +09:00
EditorTable.cs
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs