osu/osu.Game
Sheepposu 4d669c56a2 implement pooling
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
2024-02-23 23:32:35 -05:00
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Audio
Beatmaps Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Collections
Configuration
Database
Extensions
Graphics Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Input
IO Fix compile error (reserved name) 2024-02-02 21:28:51 +09:00
IPC
Localisation new features + improvements 2024-02-10 02:02:26 -05:00
Models
Online Fix more CI inspections 2024-02-02 21:36:41 +09:00
Overlays Merge pull request #26942 from Loreos7/import-from-stable-localisation 2024-02-05 20:01:47 +01:00
Performance
Properties
Replays
Rulesets implement pooling 2024-02-23 23:32:35 -05:00
Scoring Make LegacyScoreDecoder.PopulateMaximumStatistics() public 2024-01-29 21:42:38 +01:00
Screens implement pooling 2024-02-23 23:32:35 -05:00
Skinning Adjust slider tick / end misses to show slightly longer 2024-01-31 17:41:26 +09:00
Storyboards
Tests Fix multiplayer tests 2024-02-02 22:34:48 +09:00
Updater localise update-related strings 2024-02-02 04:49:22 +03:00
Users Refactor UserRankPanel layout 2024-02-01 16:33:54 +03:00
Utils
.editorconfig
FodyWeavers.xml
osu!.res
osu.Game.csproj Update framework 2024-02-05 23:58:10 +08:00
OsuGame.cs
OsuGameBase_Importing.cs
OsuGameBase.cs Update endpoints to final production endpoints 2024-01-30 18:40:17 +09:00
PerformFromMenuRunner.cs