Fix compile error (reserved name)

This commit is contained in:
Dan Balasescu 2024-02-02 00:51:55 +09:00
parent f06642c315
commit c8b4ff2b47
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@ -153,12 +153,12 @@ namespace osu.Game.IO
public static extern int link(string oldpath, string newpath);
[DllImport("libc", SetLastError = true)]
private static extern int stat(string pathname, out struct_stat statbuf);
private static extern int stat(string pathname, out Stat statbuf);
// ReSharper disable once InconsistentNaming
// Struct layout is likely non-portable across unices. Tread with caution.
[StructLayout(LayoutKind.Sequential)]
private struct struct_stat
private struct Stat
{
public readonly long st_dev;
public readonly long st_ino;
@ -170,14 +170,14 @@ namespace osu.Game.IO
public readonly long st_size;
public readonly long st_blksize;
public readonly long st_blocks;
public readonly timespec st_atim;
public readonly timespec st_mtim;
public readonly timespec st_ctim;
public readonly Timespec st_atim;
public readonly Timespec st_mtim;
public readonly Timespec st_ctim;
}
// ReSharper disable once InconsistentNaming
[StructLayout(LayoutKind.Sequential)]
private struct timespec
private struct Timespec
{
public readonly long tv_sec;
public readonly long tv_nsec;