osu/osu.Game
Dan Balasescu d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
..
Audio Rewrite AudioFilter to be easier to follow (and fix tests) 2021-10-13 15:17:20 +09:00
Beatmaps Shallow clone BeatmapInfo during conversion process to avoid overwriting fields 2021-10-12 16:43:56 +09:00
Collections Rename remaining usage 2021-10-07 20:57:14 +09:00
Configuration Add some missing labels 2021-10-12 15:09:59 +09:00
Database Don't check whether the source realm was closed or not 2021-10-13 15:50:06 +09:00
Extensions
Graphics Remove drop shadow from RoundedButton 2021-10-12 13:17:49 +09:00
Input
IO
IPC
Localisation Add some missing labels 2021-10-12 15:09:59 +09:00
Migrations
Models Add a few nullabilities and DCC excludes 2021-10-13 12:51:46 +09:00
Online handle changelog link in message formatter 2021-10-12 09:57:47 +07:00
Overlays Merge pull request #15054 from peppy/settings-ordering 2021-10-12 22:00:30 +09:00
Performance
Properties
Replays
Rulesets Avoid changing frame stable clock direction if time hasn't changed between frames 2021-10-11 21:39:48 +02:00
Scoring Remove redundant tuple naming 2021-10-10 16:50:55 +09:00
Screens Merge pull request #15073 from peppy/fix-player-loader-low-pass 2021-10-13 17:01:49 +09:00
Skinning Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged 2021-10-12 13:04:48 +09:00
Stores Add a few nullabilities and DCC excludes 2021-10-13 12:51:46 +09:00
Storyboards
Tests Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
Updater
Users
Utils
.editorconfig
osu!.res
osu.Game.csproj Update framework 2021-10-12 16:20:13 +09:00
OsuGame.cs Ensure startup imports trigger notifications 2021-10-13 12:18:56 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Fix migration blocking code running on the wrong thread 2021-10-12 16:04:09 +09:00
PerformFromMenuRunner.cs