osu/osu.Game.Tests/NonVisual
2022-02-16 09:52:18 +09:00
..
Filtering Add failing test coverage of incorrect filter ruleset matching 2022-01-27 01:25:57 +09:00
Multiplayer Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
Ranking Fix HUD unstable rate counter not including judgements before load complete 2021-11-11 13:36:05 +01:00
Skinning Remove unused FindProvider() methods 2022-02-01 21:53:21 +01:00
BarLineGeneratorTest.cs Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
BeatmapSetInfoEqualityTest.cs Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
ClosestBeatDivisorTest.cs
ControlPointInfoTest.cs Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
CustomDataDirectoryTest.cs Fix TestMigration failing due to changes in realm migration logic 2022-01-25 12:54:40 +09:00
DifficultyAdjustmentModCombinationsTest.cs Apply assertion fix from review 2021-12-01 11:29:02 +09:00
FirstAvailableHitWindowsTest.cs Replace pragma with add/remove => throw 2021-11-05 09:10:38 +03:00
FormatUtilsTest.cs
FramedReplayInputHandlerTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
GameplayClockTest.cs
LimitedCapacityQueueTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OngoingOperationTrackerTest.cs
PeriodTrackerTest.cs
ReverseQueueTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
RulesetInfoOrderingTest.cs Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
ScoreInfoTest.cs Fix incorrect testing 2022-01-26 15:14:43 +09:00
SessionStaticsTest.cs Cover seasonal backgrounds not resetting on inactivity in test 2021-12-21 08:50:25 +01:00
TaskChainTest.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
TimeDisplayExtensionTest.cs