osu/osu.Game/Screens
2020-12-10 16:32:14 +09:00
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Backgrounds Fix potential null reference when loading background 2020-10-31 22:51:35 +09:00
Edit Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap 2020-12-02 15:17:09 +09:00
Menu Restore kiai time flashing behaviour 2020-11-23 14:27:02 +09:00
Multi Invoke on initial bind 2020-12-03 18:06:55 +09:00
Play Ensure player is consumed at the point of scheduled push running the first time 2020-12-10 16:32:14 +09:00
Ranking Merge branch 'master' into remove-default-retry-balue 2020-11-22 10:54:40 +01:00
Select Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
BackgroundScreen.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Apply review suggestions. 2020-11-09 13:39:50 +01:00
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00