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* Use FillFlowContainer.Spacing instead of manually applying margins. * Use Update() for calculating button padding to preserve it after mod button expansion and adjust FooterButtonRandom to use this method while avoiding flickering. * Expose mod display margin to clear it in the footer button. |
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Carousel | ||
Details | ||
Filter | ||
Leaderboards | ||
Options | ||
BeatmapCarousel.cs | ||
BeatmapClearScoresDialog.cs | ||
BeatmapDeleteDialog.cs | ||
BeatmapDetailArea.cs | ||
BeatmapDetailAreaTabControl.cs | ||
BeatmapDetails.cs | ||
BeatmapInfoWedge.cs | ||
FilterControl.cs | ||
FilterCriteria.cs | ||
FilterQueryParser.cs | ||
Footer.cs | ||
FooterButton.cs | ||
FooterButtonMods.cs | ||
FooterButtonOptions.cs | ||
FooterButtonRandom.cs | ||
ImportFromStablePopup.cs | ||
MatchSongSelect.cs | ||
PlaySongSelect.cs | ||
SongSelect.cs | ||
WedgeBackground.cs |