osu/osu.Game/Beatmaps
2020-11-12 17:03:43 +09:00
..
ControlPoints Handle changes via SamplePoints list for simplicity 2020-11-02 14:40:40 +09:00
Drawables Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Formats Fix storyboard animations of very old beatmaps playing too slow 2020-11-12 17:03:43 +09:00
Legacy Add legacy flag value for mirror mod 2020-08-29 11:45:59 +02:00
Timing Remove culling notice from HasEffect 2020-10-12 15:28:16 +09:00
Beatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
BeatmapConverter.cs Rework to support obsoletion 2020-09-17 21:37:32 +09:00
BeatmapDifficulty.cs Sadly, xmldoc doesn't support tuple elements. 2019-11-17 21:01:56 +08:00
BeatmapDifficultyCache.cs Add explicit lock object and some xmldoc for clarity 2020-11-10 14:31:52 +09:00
BeatmapInfo.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
BeatmapManager_WorkingBeatmap.cs Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
BeatmapManager.cs Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
BeatmapMetadata.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
BeatmapMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapOnlineInfo.cs Move Length out of OnlineInfo 2019-07-07 20:25:36 +03:00
BeatmapProcessor.cs Force first hitobject to be a NewCombo in BeatmapProcessor preprocessing step 2020-10-06 22:10:13 +09:00
BeatmapSetFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
BeatmapSetInfo.cs Update EndsWith usages 2020-10-16 12:58:34 +09:00
BeatmapSetMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapSetOnlineInfo.cs Remove usings 2019-08-29 12:49:44 +03:00
BeatmapSetOnlineStatus.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
BeatmapStatistic.cs Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
BeatmapStatisticIcon.cs Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
BeatmapStore.cs Reduce database includes where possible 2020-04-28 21:43:35 +09:00
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DummyWorkingBeatmap.cs Add default token 2020-09-17 18:37:48 +09:00
IBeatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
IBeatmapConverter.cs Add default token 2020-09-17 18:37:48 +09:00
IBeatmapProcessor.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IWorkingBeatmap.cs Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
StarDifficulty.cs Move StarDifficulty to own file 2020-11-06 13:51:25 +09:00
WorkingBeatmap.cs Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00