mirror of
https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
91 lines
2.9 KiB
C#
91 lines
2.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Threading;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.Leaderboards;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Scoring;
|
|
|
|
namespace osu.Game.Screens.Select.Carousel
|
|
{
|
|
public class TopLocalRank : UpdateableRank
|
|
{
|
|
private readonly BeatmapInfo beatmap;
|
|
|
|
[Resolved]
|
|
private ScoreManager scores { get; set; }
|
|
|
|
[Resolved]
|
|
private IBindable<RulesetInfo> ruleset { get; set; }
|
|
|
|
[Resolved]
|
|
private IAPIProvider api { get; set; }
|
|
|
|
private IBindable<WeakReference<ScoreInfo>> itemUpdated;
|
|
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
|
|
|
|
public TopLocalRank(BeatmapInfo beatmap)
|
|
: base(null)
|
|
{
|
|
this.beatmap = beatmap;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
itemUpdated = scores.ItemUpdated.GetBoundCopy();
|
|
itemUpdated.BindValueChanged(scoreChanged);
|
|
|
|
itemRemoved = scores.ItemRemoved.GetBoundCopy();
|
|
itemRemoved.BindValueChanged(scoreChanged);
|
|
|
|
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
|
|
|
|
fetchAndLoadTopScore();
|
|
}
|
|
|
|
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
|
|
{
|
|
if (weakScore.NewValue.TryGetTarget(out var score))
|
|
{
|
|
if (score.BeatmapInfoID == beatmap.ID)
|
|
fetchAndLoadTopScore();
|
|
}
|
|
}
|
|
|
|
private ScheduledDelegate scheduledRankUpdate;
|
|
|
|
private void fetchAndLoadTopScore()
|
|
{
|
|
var rank = fetchTopScore()?.Rank;
|
|
scheduledRankUpdate = Schedule(() =>
|
|
{
|
|
Rank = rank;
|
|
|
|
// Required since presence is changed via IsPresent override
|
|
Invalidate(Invalidation.Presence);
|
|
});
|
|
}
|
|
|
|
// We're present if a rank is set, or if there is a pending rank update (IsPresent = true is required for the scheduler to run).
|
|
public override bool IsPresent => base.IsPresent && (Rank != null || scheduledRankUpdate?.Completed == false);
|
|
|
|
private ScoreInfo fetchTopScore()
|
|
{
|
|
if (scores == null || beatmap == null || ruleset?.Value == null || api?.LocalUser.Value == null)
|
|
return null;
|
|
|
|
return scores.QueryScores(s => s.UserID == api.LocalUser.Value.Id && s.BeatmapInfoID == beatmap.ID && s.RulesetID == ruleset.Value.ID && !s.DeletePending)
|
|
.OrderByDescending(s => s.TotalScore)
|
|
.FirstOrDefault();
|
|
}
|
|
}
|
|
}
|