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https://github.com/ppy/osu
synced 2025-01-11 08:39:31 +00:00
Change event flow to avoid firing store delete events on update
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@ -156,7 +156,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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var manager = osu.Dependencies.Get<BeatmapManager>();
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// ReSharper disable once AccessToModifiedClosure
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manager.ItemAdded.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
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manager.ItemUpdated.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
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manager.ItemRemoved.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
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var imported = await LoadOszIntoOsu(osu);
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@ -166,7 +166,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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imported.Hash += "-changed";
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manager.Update(imported);
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Assert.AreEqual(0, itemAddRemoveFireCount -= 2);
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Assert.AreEqual(0, itemAddRemoveFireCount -= 1);
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checkBeatmapSetCount(osu, 1);
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checkBeatmapCount(osu, 12);
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@ -55,12 +55,12 @@ namespace osu.Game.Database
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public Action<Notification> PostNotification { protected get; set; }
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/// <summary>
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/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
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/// Fired when a new or updated <typeparamref name="TModel"/> becomes available in the database.
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/// This is not guaranteed to run on the update thread.
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/// </summary>
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public IBindable<WeakReference<TModel>> ItemAdded => itemAdded;
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public IBindable<WeakReference<TModel>> ItemUpdated => itemUpdated;
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private readonly Bindable<WeakReference<TModel>> itemAdded = new Bindable<WeakReference<TModel>>();
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private readonly Bindable<WeakReference<TModel>> itemUpdated = new Bindable<WeakReference<TModel>>();
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/// <summary>
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/// Fired when a <typeparamref name="TModel"/> is removed from the database.
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@ -90,7 +90,7 @@ namespace osu.Game.Database
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ContextFactory = contextFactory;
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ModelStore = modelStore;
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ModelStore.ItemAdded += item => handleEvent(() => itemAdded.Value = new WeakReference<TModel>(item));
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ModelStore.ItemUpdated += item => handleEvent(() => itemUpdated.Value = new WeakReference<TModel>(item));
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ModelStore.ItemRemoved += item => handleEvent(() => itemRemoved.Value = new WeakReference<TModel>(item));
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exportStorage = storage.GetStorageForDirectory("exports");
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@ -13,7 +13,7 @@ namespace osu.Game.Database
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public interface IModelManager<TModel>
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where TModel : class
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{
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IBindable<WeakReference<TModel>> ItemAdded { get; }
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IBindable<WeakReference<TModel>> ItemUpdated { get; }
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IBindable<WeakReference<TModel>> ItemRemoved { get; }
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}
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@ -16,7 +16,14 @@ namespace osu.Game.Database
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public abstract class MutableDatabaseBackedStore<T> : DatabaseBackedStore
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where T : class, IHasPrimaryKey, ISoftDelete
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{
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public event Action<T> ItemAdded;
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/// <summary>
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/// Fired when an item was added or updated.
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/// </summary>
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public event Action<T> ItemUpdated;
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/// <summary>
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/// Fired when an item was removed.
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/// </summary>
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public event Action<T> ItemRemoved;
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protected MutableDatabaseBackedStore(IDatabaseContextFactory contextFactory, Storage storage = null)
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@ -41,7 +48,7 @@ namespace osu.Game.Database
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context.Attach(item);
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}
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ItemAdded?.Invoke(item);
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ItemUpdated?.Invoke(item);
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}
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/// <summary>
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@ -53,8 +60,7 @@ namespace osu.Game.Database
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using (var usage = ContextFactory.GetForWrite())
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usage.Context.Update(item);
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ItemRemoved?.Invoke(item);
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ItemAdded?.Invoke(item);
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ItemUpdated?.Invoke(item);
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}
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/// <summary>
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@ -91,7 +97,7 @@ namespace osu.Game.Database
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item.DeletePending = false;
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}
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ItemAdded?.Invoke(item);
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ItemUpdated?.Invoke(item);
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return true;
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}
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@ -34,7 +34,7 @@ namespace osu.Game.Online
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Model.Value = model;
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}
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private IBindable<WeakReference<TModel>> managerAdded;
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private IBindable<WeakReference<TModel>> managedUpdated;
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private IBindable<WeakReference<TModel>> managerRemoved;
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private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadBegan;
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private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadFailed;
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@ -56,8 +56,8 @@ namespace osu.Game.Online
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managerDownloadBegan.BindValueChanged(downloadBegan);
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managerDownloadFailed = manager.DownloadFailed.GetBoundCopy();
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managerDownloadFailed.BindValueChanged(downloadFailed);
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managerAdded = manager.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(itemAdded);
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managedUpdated = manager.ItemUpdated.GetBoundCopy();
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managedUpdated.BindValueChanged(itemUpdated);
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managerRemoved = manager.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(itemRemoved);
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}
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@ -128,7 +128,7 @@ namespace osu.Game.Online
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private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
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private void itemAdded(ValueChangedEvent<WeakReference<TModel>> weakItem)
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private void itemUpdated(ValueChangedEvent<WeakReference<TModel>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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setDownloadStateFromManager(item, DownloadState.LocallyAvailable);
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@ -192,7 +192,7 @@ namespace osu.Game
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ScoreManager.Delete(getBeatmapScores(item), true);
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});
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BeatmapManager.ItemAdded.BindValueChanged(i =>
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BeatmapManager.ItemUpdated.BindValueChanged(i =>
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{
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if (i.NewValue.TryGetTarget(out var item))
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ScoreManager.Undelete(getBeatmapScores(item), true);
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@ -60,14 +60,14 @@ namespace osu.Game.Overlays
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[Resolved(canBeNull: true)]
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private OnScreenDisplay onScreenDisplay { get; set; }
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private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
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private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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private void load()
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{
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managerAdded = beatmaps.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(beatmapAdded);
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managerUpdated = beatmaps.ItemUpdated.GetBoundCopy();
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managerUpdated.BindValueChanged(beatmapUpdated);
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managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(beatmapRemoved);
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@ -98,14 +98,14 @@ namespace osu.Game.Overlays
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/// </summary>
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public bool IsPlaying => current?.Track.IsRunning ?? false;
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private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
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if (weakSet.NewValue.TryGetTarget(out var set))
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{
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Schedule(() =>
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{
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if (!beatmapSets.Contains(set))
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beatmapSets.Add(set);
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beatmapSets.Remove(set);
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beatmapSets.Add(set);
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});
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}
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}
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections
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[Resolved]
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private SkinManager skins { get; set; }
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private IBindable<WeakReference<SkinInfo>> managerAdded;
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private IBindable<WeakReference<SkinInfo>> managerUpdated;
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private IBindable<WeakReference<SkinInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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@ -73,8 +73,8 @@ namespace osu.Game.Overlays.Settings.Sections
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},
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};
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managerAdded = skins.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(itemAdded);
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managerUpdated = skins.ItemUpdated.GetBoundCopy();
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managerUpdated.BindValueChanged(itemUpdated);
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managerRemoved = skins.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(itemRemoved);
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@ -92,10 +92,10 @@ namespace osu.Game.Overlays.Settings.Sections
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dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID);
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}
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private void itemAdded(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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private void itemUpdated(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(item).ToArray());
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => !i.Equals(item)).Append(item).ToArray());
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}
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private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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@ -32,14 +32,14 @@ namespace osu.Game.Screens.Multi.Match.Components
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Text = "Start";
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}
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private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
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private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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managerAdded = beatmaps.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(beatmapAdded);
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managerUpdated = beatmaps.ItemUpdated.GetBoundCopy();
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managerUpdated.BindValueChanged(beatmapUpdated);
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managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(beatmapRemoved);
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@ -61,7 +61,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
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}
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private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
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if (weakSet.NewValue.TryGetTarget(out var set))
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{
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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Multi.Match
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private LeaderboardChatDisplay leaderboardChatDisplay;
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private MatchSettingsOverlay settingsOverlay;
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private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
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public MatchSubScreen(Room room)
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{
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@ -183,8 +183,8 @@ namespace osu.Game.Screens.Multi.Match
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SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
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SelectedItem.Value = playlist.FirstOrDefault();
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managerAdded = beatmapManager.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(beatmapAdded);
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managerUpdated = beatmapManager.ItemUpdated.GetBoundCopy();
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managerUpdated.BindValueChanged(beatmapUpdated);
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}
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public override bool OnExiting(IScreen next)
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@ -217,7 +217,7 @@ namespace osu.Game.Screens.Multi.Match
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Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
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}
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private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
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Schedule(() =>
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{
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@ -131,7 +131,7 @@ namespace osu.Game.Screens.Select
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private CarouselRoot root;
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private IBindable<WeakReference<BeatmapSetInfo>> itemAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> itemUpdated;
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private IBindable<WeakReference<BeatmapSetInfo>> itemRemoved;
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private IBindable<WeakReference<BeatmapInfo>> itemHidden;
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private IBindable<WeakReference<BeatmapInfo>> itemRestored;
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@ -166,8 +166,8 @@ namespace osu.Game.Screens.Select
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RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
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RightClickScrollingEnabled.TriggerChange();
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itemAdded = beatmaps.ItemAdded.GetBoundCopy();
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itemAdded.BindValueChanged(beatmapAdded);
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itemUpdated = beatmaps.ItemUpdated.GetBoundCopy();
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itemUpdated.BindValueChanged(beatmapUpdated);
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itemRemoved = beatmaps.ItemRemoved.GetBoundCopy();
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itemRemoved.BindValueChanged(beatmapRemoved);
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itemHidden = beatmaps.BeatmapHidden.GetBoundCopy();
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@ -582,7 +582,7 @@ namespace osu.Game.Screens.Select
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RemoveBeatmapSet(item);
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}
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private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
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private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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UpdateBeatmapSet(item);
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select.Carousel
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[Resolved]
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private IAPIProvider api { get; set; }
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private IBindable<WeakReference<ScoreInfo>> itemAdded;
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private IBindable<WeakReference<ScoreInfo>> itemUpdated;
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private IBindable<WeakReference<ScoreInfo>> itemRemoved;
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public TopLocalRank(BeatmapInfo beatmap)
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@ -40,8 +40,8 @@ namespace osu.Game.Screens.Select.Carousel
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[BackgroundDependencyLoader]
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private void load()
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{
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itemAdded = scores.ItemAdded.GetBoundCopy();
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itemAdded.BindValueChanged(scoreChanged);
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itemUpdated = scores.ItemUpdated.GetBoundCopy();
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itemUpdated.BindValueChanged(scoreChanged);
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itemRemoved = scores.ItemRemoved.GetBoundCopy();
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itemRemoved.BindValueChanged(scoreChanged);
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