osu/osu.Game/Screens/Edit/Timing
2021-06-11 13:25:09 +09:00
..
RowAttributes Update design logic 2021-04-19 18:25:20 +09:00
ControlPointSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
ControlPointTable.cs Give more space for time values to allow for negative offsets 2021-06-11 13:25:09 +09:00
DifficultySection.cs Fix legacy control point precision having an adverse effect on the editor 2021-03-30 15:24:11 +09:00
EffectSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
GroupSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
RowAttribute.cs Update design logic 2021-04-19 18:25:20 +09:00
SampleSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
Section.cs Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00
SliderWithTextBoxInput.cs Adjust keyboard step to be something sensible 2021-03-19 17:13:30 +09:00
TimingScreen.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
TimingSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00