mirror of https://github.com/ppy/osu
Make `TimingScreen` use rounded screen and adjust spacing/padding
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parent
e143afb598
commit
f4baff9e04
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@ -9,6 +9,7 @@
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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@ -93,10 +94,10 @@ public RowBackground(object item)
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private Color4 colourSelected;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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hoveredBackground.Colour = colourHover = colours.BlueDarker;
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colourSelected = colours.YellowDarker;
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hoveredBackground.Colour = colourHover = colours.Background3;
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colourSelected = colours.Background1;
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}
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private bool selected;
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@ -6,15 +6,15 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit.Timing
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{
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public class ControlPointSettings : CompositeDrawable
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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RelativeSizeAxes = Axes.Both;
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@ -22,7 +22,7 @@ private void load(OsuColour colours)
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{
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new Box
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{
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Colour = colours.Gray3,
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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@ -8,8 +8,9 @@
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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@ -23,7 +24,7 @@ internal abstract class Section<T> : CompositeDrawable
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protected Bindable<T> ControlPoint { get; } = new Bindable<T>();
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private const float header_height = 20;
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private const float header_height = 50;
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[Resolved]
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protected EditorBeatmap Beatmap { get; private set; }
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@ -35,7 +36,7 @@ internal abstract class Section<T> : CompositeDrawable
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protected IEditorChangeHandler ChangeHandler { get; private set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeDuration = 200;
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@ -46,19 +47,17 @@ private void load(OsuColour colours)
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Gray1,
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Padding = new MarginPadding { Horizontal = 10 },
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Children = new Drawable[]
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{
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checkbox = new OsuCheckbox
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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LabelText = typeof(T).Name.Replace(nameof(Beatmaps.ControlPoints.ControlPoint), string.Empty)
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}
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}
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@ -72,12 +71,13 @@ private void load(OsuColour colours)
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{
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new Box
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{
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Colour = colours.Gray2,
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Both,
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},
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Flow = new FillFlowContainer
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{
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Padding = new MarginPadding(10),
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Padding = new MarginPadding(20),
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Spacing = new Vector2(20),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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@ -8,15 +8,14 @@
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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public class TimingScreen : EditorScreenWithTimeline
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public class TimingScreen : RoundedContentEditorScreen
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{
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[Cached]
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private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
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@ -26,28 +25,26 @@ public TimingScreen()
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{
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}
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protected override Drawable CreateMainContent() => new GridContainer
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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Add(new GridContainer
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{
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 350),
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},
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Content = new[]
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{
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new Drawable[]
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new ControlPointList(),
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new ControlPointSettings(),
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new Dimension(),
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new Dimension(GridSizeMode.Absolute, 350),
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},
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}
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};
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protected override void OnTimelineLoaded(TimelineArea timelineArea)
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{
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base.OnTimelineLoaded(timelineArea);
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timelineArea.Timeline.Zoom = timelineArea.Timeline.MinZoom;
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Content = new[]
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{
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new Drawable[]
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{
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new ControlPointList(),
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new ControlPointSettings(),
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},
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}
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});
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}
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public class ControlPointList : CompositeDrawable
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@ -70,7 +67,7 @@ public class ControlPointList : CompositeDrawable
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private IEditorChangeHandler changeHandler { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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RelativeSizeAxes = Axes.Both;
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@ -78,7 +75,7 @@ private void load(OsuColour colours)
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{
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new Box
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{
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Colour = colours.Gray0,
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Colour = colours.Background2,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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