osu/osu.Game/Beatmaps
2021-03-15 15:05:32 +09:00
..
ControlPoints Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Drawables Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Formats Fix a couple of new inspections introduced in Rider EAPs 2021-03-15 13:35:08 +09:00
Legacy
Timing
Beatmap.cs Sort beat lengths rather than linear search 2021-02-08 19:03:19 +09:00
BeatmapConverter.cs Fix a couple of new inspections introduced in Rider EAPs 2021-03-15 13:35:08 +09:00
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs Update xmldoc 2021-02-25 16:22:40 +09:00
BeatmapInfo.cs
BeatmapManager_BeatmapOnlineLookupQueue.cs Fix SQLite exception thrown is a beatmap lookup is attempted without an OnlineBeatmapID present 2021-01-29 19:53:57 +09:00
BeatmapManager_WorkingBeatmap.cs Enforce non-null for BeatmapManager WorkingBeatmap resources 2020-12-22 12:06:10 +09:00
BeatmapManager.cs Extract requerying of navigational properties from DbContext 2021-03-14 19:34:53 +03:00
BeatmapMetadata.cs Add xmldoc explaining how PreviewTime is intended to work 2021-02-18 13:03:29 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Add online beatmap "explicit content" property 2021-01-13 12:13:14 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs
DifficultyRating.cs
DifficultyRecommender.cs Refactor recommendation iteration code to read better 2020-12-22 14:57:32 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
IBeatmapConverter.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
IWorkingBeatmap.cs
StarDifficulty.cs
WorkingBeatmap.cs Remove WorkingBeatmap's finalizer 2021-03-02 16:14:43 +09:00