osu/osu.Game
2020-07-30 16:44:39 +09:00
..
Audio
Beatmaps Safeguard against potential finalise-before-initialised 2020-07-29 11:30:25 +09:00
Configuration Merge pull request #9439 from Game4all/gameplay-disable-winkey 2020-07-24 19:34:48 +09:00
Database
Extensions
Graphics Change method structure for hover/unhover state setting (shouldn't be called "Fade") 2020-07-30 13:49:04 +09:00
Input Remove whitespace 2020-07-14 20:37:21 +09:00
IO
IPC
Migrations
Online Send in initial score request instead 2020-07-29 13:18:40 +09:00
Overlays Merge branch 'master' into panel-load-debounce 2020-07-30 16:03:17 +09:00
Properties
Replays
Rulesets Remove unnecessary depth setter 2020-07-28 12:16:01 +09:00
Scoring Send in initial score request instead 2020-07-29 13:18:40 +09:00
Screens Merge branch 'master' into send-exe-hash 2020-07-30 16:44:39 +09:00
Skinning Merge branch 'master' into fix-gameplay-sample-pausing 2020-07-28 15:10:37 +09:00
Storyboards Fix storyboard video playback when not starting at beginning of beatmap 2020-07-16 14:25:45 +09:00
Tests Fix potential crash due to cross-thread TrackVirtualManual.Stop 2020-07-28 12:08:15 +09:00
Updater
Users Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
Utils
osu!.res
osu.Game.csproj Update framework again (fix audio component disposal issue) 2020-07-30 15:32:42 +09:00
OsuGame.cs Limit notification text length to avoid large error messages degrading performance 2020-07-24 14:10:05 +09:00
OsuGameBase.cs Source hash from osu.Game.dll rather than executable 2020-07-30 15:32:08 +09:00