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DifficultyAdjustSettingsControl.cs
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Fix too many things being exposed
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2023-09-07 08:11:04 +02:00 |
DifficultyBindable.cs
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Fix code quality issues
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2023-09-07 14:19:19 +09:00 |
IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableHealthProcessor.cs
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Change osu ruleset to use new HP algorithm by default
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2023-12-17 19:33:04 +09:00 |
IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHUD.cs
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IApplicableToHealthProcessor.cs
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IApplicableToHitObject.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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ICreateReplayData.cs
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IHasNoTimedInputs.cs
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IHasSeed.cs
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IMod.cs
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Mark `ModTouchDevice` as always valid for submission
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2023-11-02 19:25:57 +01:00 |
IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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MetronomeBeat.cs
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Mod.cs
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Apply `Bindable.Parse` refactorings
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2023-12-13 14:07:38 +09:00 |
ModAccuracyChallenge.cs
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ModAdaptiveSpeed.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModAutoplay.cs
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Do not attempt to turn on Touch Device in song select with autoplay active
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2023-11-02 22:56:43 +01:00 |
ModBarrelRoll.cs
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ModBlockFail.cs
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ModCinema.cs
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ModClassic.cs
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Adjust some mod multipliers for initial leaderboard sanity
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2023-12-13 14:31:19 +09:00 |
ModDaycore.cs
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Add inline commentary in `Mod{Day,Night}core` about different speed adjustments
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2023-10-18 12:27:16 +02:00 |
ModDifficultyAdjust.cs
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ModDoubleTime.cs
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Move audio adjustment hookup to own method for clarity
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2023-10-18 17:38:11 +09:00 |
ModEasy.cs
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ModEasyWithExtraLives.cs
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ModExtensions.cs
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Display mod icons using stable ordering
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2023-09-28 16:48:09 +09:00 |
ModFailCondition.cs
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ModFlashlight.cs
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Adjust with framework changes
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2023-12-04 08:51:21 +09:00 |
ModHalfTime.cs
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Move audio adjustment hookup to own method for clarity
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2023-10-18 17:38:11 +09:00 |
ModHardRock.cs
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Fix "Hard Rock" mod affecting CS/AR in osu!mania
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2023-10-12 19:48:47 +09:00 |
ModHidden.cs
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ModMirror.cs
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ModMuted.cs
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ModNightcore.cs
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Add inline commentary in `Mod{Day,Night}core` about different speed adjustments
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2023-10-18 12:27:16 +02:00 |
ModNoFail.cs
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ModNoMod.cs
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ModNoScope.cs
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ModPerfect.cs
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ModPreset.cs
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ModRandom.cs
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ModRateAdjust.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModRelax.cs
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ModScoreV2.cs
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Mark `ModScoreV2` as invalid for multiplayer
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2023-10-31 16:16:59 +01:00 |
ModSuddenDeath.cs
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ModSynesthesia.cs
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Adjust some mod multipliers for initial leaderboard sanity
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2023-12-13 14:31:19 +09:00 |
ModTimeRamp.cs
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Seal a few more multiplayer playability flags of rate-changing mods
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2023-10-31 16:20:33 +01:00 |
ModTouchDevice.cs
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Fix touch device mod declared valid for multiplayer
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2023-11-14 16:30:10 +09:00 |
ModType.cs
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ModWindDown.cs
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ModWindUp.cs
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ModWithVisibilityAdjustment.cs
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MultiMod.cs
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RateAdjustModHelper.cs
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Update HT mod multiplier to match stable better
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2023-12-13 15:53:39 +09:00 |
UnknownMod.cs
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Seal `UnknownMod`
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2023-10-31 16:18:09 +01:00 |