osu/osu.Game/Rulesets/Mods
Dan Balasescu 4b9aefa6f2
Change osu ruleset to use new HP algorithm by default
2023-12-17 19:33:04 +09:00
..
DifficultyAdjustSettingsControl.cs Fix too many things being exposed 2023-09-07 08:11:04 +02:00
DifficultyBindable.cs Fix code quality issues 2023-09-07 14:19:19 +09:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableHealthProcessor.cs Change osu ruleset to use new HP algorithm by default 2023-12-17 19:33:04 +09:00
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs
IApplicableToDifficulty.cs
IApplicableToDrawableHitObject.cs
IApplicableToDrawableRuleset.cs
IApplicableToHUD.cs
IApplicableToHealthProcessor.cs
IApplicableToHitObject.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
ICreateReplayData.cs
IHasNoTimedInputs.cs
IHasSeed.cs
IMod.cs Mark `ModTouchDevice` as always valid for submission 2023-11-02 19:25:57 +01:00
IReadFromConfig.cs
IUpdatableByPlayfield.cs
MetronomeBeat.cs
Mod.cs Apply `Bindable.Parse` refactorings 2023-12-13 14:07:38 +09:00
ModAccuracyChallenge.cs
ModAdaptiveSpeed.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModAutoplay.cs Do not attempt to turn on Touch Device in song select with autoplay active 2023-11-02 22:56:43 +01:00
ModBarrelRoll.cs
ModBlockFail.cs
ModCinema.cs
ModClassic.cs Adjust some mod multipliers for initial leaderboard sanity 2023-12-13 14:31:19 +09:00
ModDaycore.cs Add inline commentary in `Mod{Day,Night}core` about different speed adjustments 2023-10-18 12:27:16 +02:00
ModDifficultyAdjust.cs
ModDoubleTime.cs Move audio adjustment hookup to own method for clarity 2023-10-18 17:38:11 +09:00
ModEasy.cs
ModEasyWithExtraLives.cs
ModExtensions.cs Display mod icons using stable ordering 2023-09-28 16:48:09 +09:00
ModFailCondition.cs
ModFlashlight.cs Adjust with framework changes 2023-12-04 08:51:21 +09:00
ModHalfTime.cs Move audio adjustment hookup to own method for clarity 2023-10-18 17:38:11 +09:00
ModHardRock.cs Fix "Hard Rock" mod affecting CS/AR in osu!mania 2023-10-12 19:48:47 +09:00
ModHidden.cs
ModMirror.cs
ModMuted.cs
ModNightcore.cs Add inline commentary in `Mod{Day,Night}core` about different speed adjustments 2023-10-18 12:27:16 +02:00
ModNoFail.cs
ModNoMod.cs
ModNoScope.cs
ModPerfect.cs
ModPreset.cs
ModRandom.cs
ModRateAdjust.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModRelax.cs
ModScoreV2.cs Mark `ModScoreV2` as invalid for multiplayer 2023-10-31 16:16:59 +01:00
ModSuddenDeath.cs
ModSynesthesia.cs Adjust some mod multipliers for initial leaderboard sanity 2023-12-13 14:31:19 +09:00
ModTimeRamp.cs Seal a few more multiplayer playability flags of rate-changing mods 2023-10-31 16:20:33 +01:00
ModTouchDevice.cs Fix touch device mod declared valid for multiplayer 2023-11-14 16:30:10 +09:00
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs
MultiMod.cs
RateAdjustModHelper.cs Update HT mod multiplier to match stable better 2023-12-13 15:53:39 +09:00
UnknownMod.cs Seal `UnknownMod` 2023-10-31 16:18:09 +01:00