osu/osu.Game.Modes.Taiko
2017-03-23 10:57:15 +09:00
..
Beatmaps Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
Judgements Rename MAX_SCORE -> MAX_HIT_RESULT. 2017-03-21 21:38:39 +09:00
Mods
Objects Merge branch 'master' into taiko_bash_base 2017-03-23 10:57:15 +09:00
Properties
UI Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
OpenTK.dll.config
osu.Game.Modes.Taiko.csproj Merge branch 'master' into taiko_bash_base 2017-03-23 10:57:15 +09:00
packages.config Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
TaikoDifficultyCalculator.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
TaikoRuleset.cs Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase. 2017-03-16 13:13:45 +09:00
TaikoScoreProcessor.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00