osu/osu.Game.Rulesets.Taiko
Dean Herbert 1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
..
Audio Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Beatmaps Remove all local type update logic from `TaikoBeatmapConverter` 2021-05-26 13:23:01 +09:00
Difficulty Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties 2021-06-10 18:42:11 +09:00
Edit Ensure `EditorBeatmap.Update` is called inside `PerformOnSelection` calls 2021-05-23 21:22:35 +09:00
Judgements Adjust health increase for drum roll tick to match new max result 2020-10-03 12:16:22 +02:00
Mods Nest adjustments for readability 2021-06-16 16:32:59 +09:00
Objects Share colour constants with default drawable piece implementations 2021-06-11 14:20:08 +09:00
Properties
Replays Rename FramedAutoGenerator<T> -> AutoGenerator<T> 2021-05-07 00:31:12 +09:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
Skinning Merge branch 'master' into transformers-per-skin 2021-06-16 16:37:28 +09:00
UI Merge branch 'master' into legacy-skin-default-fallback 2021-06-08 16:54:26 +09:00
TaikoInputManager.cs
TaikoRuleset.cs Convert `LegacySkinTransformer`s to accept raw `ISkin`s rather than a full `ISkinSource` 2021-06-09 22:49:31 +03:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00