..
ControlPoints
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Drawables
Fix expanded content scrollbar inadvertently hiding expanded content
2022-01-19 22:30:49 +01:00
Formats
Don't include nested hit objects' DifficultyControLPoints
in legacy encoder logic
2022-01-24 19:54:08 +09:00
Legacy
Timing
Initialise Simple{Triple,Quadruple}
only once ever rather than create every time
2022-01-23 15:21:25 +01:00
APIFailTimes.cs
Beatmap.cs
Merge pull request #16505 from peppy/remove-base-difficulty-usage
2022-01-19 13:53:55 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs
Use ctor
rather than MemberwiseClone
to guarantee a safer clone of BeatmapDifficulty
2022-01-13 13:23:41 +09:00
BeatmapDifficultyCache.cs
Remove unnecessary Ruleset
null check in BeatmapDifficultyCache
2022-01-13 13:19:49 +09:00
BeatmapInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapInfoExtensions.cs
BeatmapManager.cs
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
2022-01-25 15:30:29 +09:00
BeatmapMetadata.cs
Avoid constructor overhead for realm BeatmapMetadata
parameterless constructor
2022-01-20 17:14:51 +09:00
BeatmapMetadataInfoExtensions.cs
Fix GetDisplayTitleRomanisable()
relying on ToString()
implementation
2022-01-15 15:26:41 +01:00
BeatmapModelDownloader.cs
Remove unnecessary GameHost
parameter
2021-11-25 17:42:41 +09:00
BeatmapModelManager.cs
Fix cases of Access
instead of Realm
2022-01-25 12:58:15 +09:00
BeatmapOnlineLookupQueue.cs
Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue
flow
2022-01-14 13:20:51 +09:00
BeatmapOnlineStatus.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs
Fix some regressions in json output (we need to make all these explicit instead)
2022-01-20 17:09:31 +09:00
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs
Cache and consume IRulesetStore
where feasible
2021-12-03 18:16:01 +09:00
DummyWorkingBeatmap.cs
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
EFBeatmapDifficulty.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapInfo.cs
Add EF to realm beatmap migration
2022-01-13 18:23:18 +09:00
EFBeatmapMetadata.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
EFBeatmapSetInfo.cs
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
FlatFileWorkingBeatmap.cs
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs
IBeatmapMetadataInfo.cs
Add equatable support to IUser
and RealmUser
2022-01-12 17:49:11 +09:00
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs
Update all models to implement IHasNamedFiles
2021-11-25 16:41:12 +09:00
IBeatmapSetOnlineInfo.cs
Add score importer
2022-01-12 16:57:27 +09:00
IWorkingBeatmap.cs
Remove all NRT changes
2021-12-22 21:02:06 +09:00
IWorkingBeatmapCache.cs
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs
Fix incorrect Metadata
-related null checks
2022-01-12 16:39:36 +09:00
WorkingBeatmapCache.cs
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00