osu/osu.Game/Beatmaps
2020-04-09 20:21:42 +09:00
..
ControlPoints Merge branch 'master' into fix-effect-points 2019-12-18 01:43:15 +09:00
Drawables Add delay for loading multiplayer beatmap covers 2020-02-27 20:01:23 +09:00
Formats Fix possible legacy beatmap encoder nullref 2020-04-09 20:21:42 +09:00
Legacy Switch back to strings and update setting labels 2020-03-12 23:29:11 -07:00
Timing Create a constructor for break period 2020-04-05 21:29:03 +03:00
Beatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
BeatmapConverter.cs Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
BeatmapDifficulty.cs Sadly, xmldoc doesn't support tuple elements. 2019-11-17 21:01:56 +08:00
BeatmapInfo.cs Add MaxCombo to BeatmapInfo 2020-02-19 17:58:10 +01:00
BeatmapManager_WorkingBeatmap.cs Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00
BeatmapManager.cs Only drop online set ID if beatmap IDs were stripped in online retrieval 2020-03-30 15:07:56 +09:00
BeatmapMetadata.cs Remove VideoFile from BeatmapMetadata 2020-03-25 12:00:02 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs Fix combo bindings not being bound to nested hitobjects 2019-09-26 17:39:19 +09:00
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Check equality by ID -> OnlineBeatmapSetID -> Hash -> ReferenceEquals 2019-10-17 01:18:29 +03:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Remove usings 2019-08-29 12:49:44 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
DifficultyRating.cs
DummyWorkingBeatmap.cs Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00
IBeatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
IBeatmapConverter.cs Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
IBeatmapProcessor.cs
IWorkingBeatmap.cs Merge branch 'master' into video-offset 2020-03-21 20:03:46 +09:00
WorkingBeatmap.cs Merge branch 'master' into video-offset 2020-03-21 20:03:46 +09:00