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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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TestSceneAllRulesetPlayers.cs
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
TestSceneAutoplay.cs
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Remove previous seek testing logic from common test scene
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2021-07-09 16:52:03 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Store default skins to database
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2021-11-29 18:28:25 +09:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
TestSceneDrawableScrollingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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TestSceneFailAnimation.cs
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Add test coverage against frequency ramp increasing between fail animation and fail screen
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2021-11-14 14:41:17 +09:00 |
TestSceneFailingLayer.cs
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TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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Replace no-op seeks with wait steps
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2021-10-12 18:31:20 +02:00 |
TestSceneGameplayLeaderboard.cs
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
TestSceneGameplayMenuOverlay.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
TestSceneGameplayRewinding.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
TestSceneGameplaySamplePlayback.cs
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TestSceneGameplaySampleTriggerSource.cs
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Fix incorrect step type
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2021-08-26 17:17:39 +09:00 |
TestSceneHitErrorMeter.cs
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Replace pragma with add/remove => throw
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2021-11-05 09:10:38 +03:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Fix test not working intermittently
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2021-08-24 15:18:05 +09:00 |
TestSceneKeyBindings.cs
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Update test scenes which should not handle key repeat
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2021-11-18 13:13:36 +09:00 |
TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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Expose LocalUserPlaying from Player
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2021-08-17 16:16:49 +09:00 |
TestSceneParticleExplosion.cs
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TestSceneParticleSpewer.cs
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Add test for time jumps
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2021-09-19 15:35:03 +02:00 |
TestScenePause.cs
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Fix incorrect type specification when restoring bindable value
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2021-09-17 16:28:47 +09:00 |
TestScenePauseWhenInactive.cs
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TestScenePerformancePointsCounter.cs
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Add failing test case for PP counter not initially updating
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2021-11-11 16:33:31 +01:00 |
TestScenePlayerLoader.cs
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Add test coverage showing intended UX of user's volume levels being retained when unmuting
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2021-12-08 13:37:47 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestScenePlayerScoreSubmission.cs
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
TestScenePoolingRuleset.cs
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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Rename APIScoreInfo to APIScore
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2021-12-10 16:11:49 +09:00 |
TestSceneReplayPlayer.cs
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Add test coverage of seeking and pausing
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2021-07-09 14:47:11 +09:00 |
TestSceneReplayRecorder.cs
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Update TestSceneReplayReocorder to be safer about disposal
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2021-12-06 17:09:12 +09:00 |
TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
TestSceneSkinEditor.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
TestSceneSkinEditorComponentsList.cs
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TestSceneSkinEditorMultipleSkins.cs
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TestSceneSkinnableAccuracyCounter.cs
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TestSceneSkinnableComboCounter.cs
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TestSceneSkinnableDrawable.cs
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Fix regressed tests
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2021-07-06 17:37:34 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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TestSceneSkinnableHUDOverlay.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
TestSceneSkinnableScoreCounter.cs
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TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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Remove bindable usage in PathControlPoint
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2021-08-26 12:33:53 +09:00 |
TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface
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2021-11-12 17:46:24 +09:00 |
TestSceneSpectatorHost.cs
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Update mock RulesetInfo usage to set OnlineID instead of ID
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2021-11-24 15:50:26 +09:00 |
TestSceneSpectatorPlayback.cs
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Fix indentation
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2021-12-06 17:38:57 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Fix storyboard outro during fail test not being lenient enough
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2021-10-13 13:48:57 +09:00 |
TestSceneUnstableRateCounter.cs
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Add failing test case
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2021-11-11 13:22:06 +01:00 |