osu/osu.Game/Screens/Play
Dan Balasescu 65a09692da
Merge pull request #16001 from peppy/fix-own-rank-results-panel-in-multiplayer
Fix the local user's rank not showing on multiplayer/playlist results screen
2021-12-08 16:34:36 +09:00
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Break Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
HUD Fix LegacyComboCounter not handling non-default anchor/origin specifications correctly 2021-12-08 15:07:15 +09:00
PlayerSettings Fix settings item having zero height 2021-10-18 23:30:38 +02:00
BeatmapMetadataDisplay.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
BreakOverlay.cs
BreakTracker.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Fix frequency ramping a second time incorrectly after fail 2021-11-14 14:41:17 +09:00
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
GameplayMenuOverlay.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
GameplayState.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
HotkeyExitOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HotkeyRetryOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
HUDOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking 2021-09-20 23:52:01 +09:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments 2021-09-17 15:43:38 +09:00
PauseOverlay.cs
Player.cs Stop Player from blocking volume adjust when Alt it held 2021-12-03 17:18:07 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Tweak loader transition when testing gameplay in editor 2021-11-13 13:39:18 +01:00
ReplayPlayer.cs Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Don't bind to RoomId where it's expected to be constant 2021-08-24 14:25:40 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
SkipOverlay.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
SoloPlayer.cs Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
SoloSpectator.cs Disable beatmap card expansion on solo spectator screen 2021-12-05 20:07:58 +01:00
SoloSpectatorPlayer.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SongProgress.cs Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
SongProgressBar.cs
SongProgressGraph.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SongProgressInfo.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
SpectatorPlayer.cs Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
SpectatorPlayerLoader.cs Separate solo spectator player and "exit on restart" logic to own class 2021-08-27 13:24:37 +03:00
SpectatorResultsScreen.cs
SquareGraph.cs Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
SubmittingPlayer.cs Fix the local user's rank not showing on multiplayer/playlist results screen 2021-12-08 15:22:10 +09:00