mirror of
https://github.com/ppy/osu
synced 2025-02-11 15:47:34 +00:00
Can happen because `TimeshiftPlayer` will schedule a screen exit on token retrieval failure, and `RealtimePlayer`'s BDL won't even attempt to create a leaderboard in that case. |
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.. | ||
Components | ||
Lounge | ||
Match | ||
Play | ||
Ranking | ||
RealtimeMultiplayer | ||
Timeshift | ||
DrawableRoomPlaylist.cs | ||
DrawableRoomPlaylistItem.cs | ||
DrawableRoomPlaylistWithResults.cs | ||
Header.cs | ||
IMultiplayerSubScreen.cs | ||
IRoomManager.cs | ||
Multiplayer.cs | ||
MultiplayerComposite.cs | ||
MultiplayerSubScreen.cs | ||
MultiplayerSubScreenStack.cs |