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ControlPoints
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Add flow for changing set of valid divisors between presets
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2022-02-27 15:37:51 +01:00 |
Drawables
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Add "always bundled" beatmaps
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2022-04-29 11:45:18 +09:00 |
Formats
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Revert "Convert data type of DistanceSpacing to float"
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2022-04-29 08:02:07 +03:00 |
Legacy
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Timing
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Initialise Simple{Triple,Quadruple} only once ever rather than create every time
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2022-01-23 15:21:25 +01:00 |
APIFailTimes.cs
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Beatmap.cs
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Merge pull request #16505 from peppy/remove-base-difficulty-usage
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2022-01-19 13:53:55 +09:00 |
BeatmapConverter.cs
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BeatmapDifficulty.cs
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Use ctor rather than MemberwiseClone to guarantee a safer clone of BeatmapDifficulty
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2022-01-13 13:23:41 +09:00 |
BeatmapDifficultyCache.cs
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Remove unnecessary Ruleset null check in BeatmapDifficultyCache
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2022-01-13 13:19:49 +09:00 |
BeatmapInfo.cs
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Revert "Convert data type of DistanceSpacing to float"
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2022-04-29 08:02:07 +03:00 |
BeatmapInfoExtensions.cs
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BeatmapManager.cs
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Use best-name-finding helper in new difficulty creation flow
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2022-02-17 00:28:18 +01:00 |
BeatmapMetadata.cs
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Add support for creating new blank difficulties
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2022-02-02 21:55:33 +01:00 |
BeatmapMetadataInfoExtensions.cs
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Fix GetDisplayTitleRomanisable() relying on ToString() implementation
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2022-01-15 15:26:41 +01:00 |
BeatmapModelDownloader.cs
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Remove unnecessary GameHost parameter
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2021-11-25 17:42:41 +09:00 |
BeatmapModelManager.cs
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Merge difficulty creation methods into one
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2022-02-03 18:14:30 +01:00 |
BeatmapOnlineLookupQueue.cs
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Return immediately on failed web request in synchronous BeatmapOnlineLookupQueue flow
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2022-01-14 13:20:51 +09:00 |
BeatmapOnlineStatus.cs
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BeatmapProcessor.cs
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BeatmapSetFileInfo.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
BeatmapSetHypeStatus.cs
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BeatmapSetInfo.cs
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Fix some regressions in json output (we need to make all these explicit instead)
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2022-01-20 17:09:31 +09:00 |
BeatmapSetNominationStatus.cs
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BeatmapSetOnlineAvailability.cs
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BeatmapSetOnlineCovers.cs
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BeatmapSetOnlineGenre.cs
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BeatmapSetOnlineLanguage.cs
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BeatmapStatistic.cs
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Use existing web localisation for most hardcoded strings
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2022-04-20 16:31:11 -07:00 |
BeatmapStatisticIcon.cs
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BeatmapUserSettings.cs
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Store user settings to realm
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2022-03-01 18:44:15 +09:00 |
CountdownType.cs
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DifficultyRating.cs
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DifficultyRecommender.cs
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Convert to extension method to avoid recursive calls
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2022-03-03 14:15:37 +09:00 |
DummyWorkingBeatmap.cs
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Remove all usage of BaseDifficulty (and access Difficulty instead)
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2022-01-18 22:57:39 +09:00 |
EFBeatmapDifficulty.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
EFBeatmapInfo.cs
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Revert "Convert data type of DistanceSpacing to float"
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2022-04-29 08:02:07 +03:00 |
EFBeatmapMetadata.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
EFBeatmapSetInfo.cs
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Fix many shortcomings and compatibility issues with EF classes post-rename
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2022-01-12 17:00:16 +09:00 |
FlatFileWorkingBeatmap.cs
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Update FlatFileWorkingBeatmap to not require a ruleset store
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2022-02-19 20:53:04 +09:00 |
IBeatmap.cs
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Reimplement as extension method on IBeatmap
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2022-02-16 12:06:49 +09:00 |
IBeatmapConverter.cs
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IBeatmapDifficultyInfo.cs
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IBeatmapInfo.cs
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IBeatmapMetadataInfo.cs
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Add equatable support to IUser and RealmUser
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2022-01-12 17:49:11 +09:00 |
IBeatmapOnlineInfo.cs
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IBeatmapProcessor.cs
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IBeatmapResourceProvider.cs
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IBeatmapSetInfo.cs
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Update all models to implement IHasNamedFiles
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2021-11-25 16:41:12 +09:00 |
IBeatmapSetOnlineInfo.cs
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Add score importer
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2022-01-12 16:57:27 +09:00 |
IWorkingBeatmap.cs
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Remove all NRT changes
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2021-12-22 21:02:06 +09:00 |
IWorkingBeatmapCache.cs
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MetadataUtils.cs
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StarDifficulty.cs
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WorkingBeatmap.cs
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Change WorkingBeatmap.GetVirtualTrack to use length provided by BeatmapInfo
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2022-04-06 14:51:15 +09:00 |
WorkingBeatmapCache.cs
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Handle virtual track string to avoid throwing later in lookup
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2022-04-14 17:33:42 +09:00 |