This website requires JavaScript.
Explore
Help
Sign In
RepoMirrors
/
osu
mirror of
https://github.com/ppy/osu
Watch
1
Star
0
Fork
You've already forked osu
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
bb8b94f8ad
osu
/
osu.Game
/
Rulesets
/
Mods
History
Bartłomiej Dach
6630b38c08
Make all `ModRateAdjust` implementations incompatible with each other
2022-04-07 22:38:46 +02:00
..
DifficultyAdjustSettingsControl.cs
Set keyboard step to `0.1` for difficulty adjust sliders
2022-02-02 17:43:08 +03:00
DifficultyBindable.cs
…
IApplicableAfterBeatmapConversion.cs
…
IApplicableFailOverride.cs
…
IApplicableMod.cs
…
IApplicableToAudio.cs
…
IApplicableToBeatmap.cs
…
IApplicableToBeatmapConverter.cs
…
IApplicableToBeatmapProcessor.cs
…
IApplicableToDifficulty.cs
…
IApplicableToDrawableHitObject.cs
…
IApplicableToDrawableHitObjects.cs
…
IApplicableToDrawableRuleset.cs
…
IApplicableToHUD.cs
…
IApplicableToHealthProcessor.cs
…
IApplicableToHitObject.cs
…
IApplicableToPlayer.cs
…
IApplicableToRate.cs
…
IApplicableToSample.cs
…
IApplicableToScoreProcessor.cs
…
IApplicableToTrack.cs
…
ICreateReplay.cs
Shorten class name of `ModCreatedReplayUser`
2022-03-31 11:34:23 +09:00
ICreateReplayData.cs
Shorten class name of `ModCreatedReplayUser`
2022-03-31 11:34:23 +09:00
IHasSeed.cs
…
IMod.cs
…
IReadFromConfig.cs
…
IUpdatableByPlayfield.cs
Only call `IUpdatableByPlayfield.Update` if the playfield isn't nested
2022-03-03 14:37:39 +08:00
Metronome.cs
…
Mod.cs
Move `GetSettingUnderlyingValue` to a `SettingSource` extension method
2022-03-15 14:54:00 +09:00
ModAdaptiveSpeed.cs
Scale rate adjustments based on hit timing consistency and tweak some related numbers
2022-03-05 21:48:57 +08:00
ModAutoplay.cs
Remove unused using statement
2022-03-31 11:34:32 +09:00
ModBarrelRoll.cs
Fix "Barrel Roll" tooltip not limiting decimal places for spin speed
2022-03-29 16:11:44 +03:00
ModBlockFail.cs
…
ModCinema.cs
Mark "autoplay" and "cinema" mods as mutually exclusive
2022-03-29 17:26:02 +03:00
ModClassic.cs
…
ModDaycore.cs
…
ModDifficultyAdjust.cs
…
ModDoubleTime.cs
Make all `ModRateAdjust` implementations incompatible with each other
2022-04-07 22:38:46 +02:00
ModEasy.cs
…
ModEasyWithExtraLives.cs
…
ModExtensions.cs
Update all existing calls to extension method with correct fallback handling
2022-03-29 16:51:30 +09:00
ModFailCondition.cs
…
ModFlashlight.cs
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
ModHalfTime.cs
Make all `ModRateAdjust` implementations incompatible with each other
2022-04-07 22:38:46 +02:00
ModHardRock.cs
…
ModHidden.cs
…
ModMirror.cs
…
ModMuted.cs
…
ModNightcore.cs
…
ModNoFail.cs
…
ModNoMod.cs
…
ModNoScope.cs
…
ModPerfect.cs
…
ModRandom.cs
…
ModRateAdjust.cs
Make all `ModRateAdjust` implementations incompatible with each other
2022-04-07 22:38:46 +02:00
ModRelax.cs
…
ModSuddenDeath.cs
…
ModTimeRamp.cs
Add adaptive speed mod
2022-03-02 09:57:52 +08:00
ModType.cs
…
ModWindDown.cs
…
ModWindUp.cs
…
ModWithVisibilityAdjustment.cs
…
MultiMod.cs
…
UnknownMod.cs
Also mark `UnknownMod` as not user-playable
2022-03-10 15:33:50 +09:00