osu/osu.Game/Screens/Play/HUD
Dan Balasescu 32e6c9c5d3
Merge pull request #13786 from peppy/multiplayer-test-fixes
Fix multiplayer test failures due to leaderboard load process
2021-07-06 16:33:41 +09:00
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HitErrorMeters Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
DefaultAccuracyCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultComboCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultHealthDisplay.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultScoreCounter.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
FailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
GameplayAccuracyCounter.cs Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs Update ScoreCounter components to bind outwards 2021-05-07 16:16:48 +09:00
HealthDisplay.cs Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-12 12:54:37 +09:00
HoldForMenuButton.cs
ILeaderboardScore.cs
LegacyComboCounter.cs Remove unused constant 2021-07-05 20:35:14 +02:00
ModDisplay.cs Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
MultiplayerGameplayLeaderboard.cs Populate UserScores as early as possible to avoid weird ordering requirements 2021-07-06 14:53:31 +09:00
PlayerSettingsOverlay.cs
SkinnableInfo.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00