osu/osu.Game/Online/Spectator/SpectatedUserState.cs

39 lines
941 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online.Spectator
{
public enum SpectatedUserState
{
/// <summary>
/// The spectated user is not yet playing.
/// </summary>
Idle,
/// <summary>
/// The spectated user is currently playing.
/// </summary>
Playing,
/// <summary>
/// The spectated user is currently paused. Unused for the time being.
/// </summary>
Paused,
/// <summary>
/// The spectated user has passed gameplay.
/// </summary>
Passed,
/// <summary>
/// The spectated user has failed gameplay.
/// </summary>
Failed,
/// <summary>
/// The spectated user has quit gameplay.
/// </summary>
Quit
}
}