osu/osu.Game/Online/Spectator/SpectatedUserState.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online.Spectator
{
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public enum SpectatedUserState
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{
/// <summary>
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/// The spectated user is not yet playing.
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/// </summary>
Idle,
/// <summary>
/// The spectated user is currently playing.
/// </summary>
Playing,
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/// <summary>
/// The spectated user is currently paused. Unused for the time being.
/// </summary>
Paused,
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/// <summary>
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/// The spectated user has passed gameplay.
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/// </summary>
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Passed,
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/// <summary>
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/// The spectated user has failed gameplay.
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/// </summary>
Failed,
/// <summary>
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/// The spectated user has quit gameplay.
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/// </summary>
Quit
}
}