.. |
ControlPoints
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Merge branch 'master' into sample-set-controls
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2023-05-24 14:03:04 +09:00 |
Drawables
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Mark override as null-accepting
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2023-06-24 15:07:04 +02:00 |
Formats
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Apply NRT to `osu.Game.Betamaps.Formats` namespace
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2023-08-16 19:37:24 +09:00 |
Legacy
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Add `ScoreV2` to `LegacyMods`
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2023-07-09 16:06:05 +02:00 |
Timing
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Automated pass
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2023-06-24 01:00:03 +09:00 |
APIFailTimes.cs
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
BeatSyncProviderExtensions.cs
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Change `IBeatSyncProvider.Clock` to always be non-null
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2023-07-13 22:13:40 +09:00 |
Beatmap.cs
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…
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BeatmapConverter.cs
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…
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BeatmapDifficulty.cs
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…
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BeatmapDifficultyCache.cs
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…
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BeatmapImporter.cs
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Rename `GetPath` to `GetFullPath` to better match expectations
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2023-08-18 17:56:43 +09:00 |
BeatmapInfo.cs
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Move score attach logic to a helper method and call during editor save
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2023-07-04 15:07:40 +09:00 |
BeatmapInfoExtensions.cs
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…
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BeatmapManager.cs
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Merge remote-tracking branch 'upstream/master' into legacy-export
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2023-07-18 12:18:49 +02:00 |
BeatmapMetadata.cs
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…
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BeatmapMetadataInfoExtensions.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapModelDownloader.cs
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…
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BeatmapOnlineChangeIngest.cs
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…
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BeatmapOnlineStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapPanelBackgroundTextureLoaderStore.cs
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Avoid potential cropping error on very tall backgrounds
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2023-06-09 15:27:53 +03:00 |
BeatmapProcessor.cs
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Move combo information updating to an interface level helper method
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2023-05-17 17:26:19 +09:00 |
BeatmapSetHypeStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetInfo.cs
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It works now
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2023-07-11 20:18:54 +02:00 |
BeatmapSetInfoExtensions.cs
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…
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BeatmapSetNominationStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineAvailability.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineCovers.cs
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…
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BeatmapSetOnlineGenre.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineLanguage.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineNomination.cs
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…
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BeatmapStatistic.cs
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…
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BeatmapStatisticIcon.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapUpdater.cs
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Bring realm library up-to-date
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2023-07-06 13:37:43 +09:00 |
BeatmapUpdaterMetadataLookup.cs
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…
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BeatmapUserSettings.cs
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…
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CountdownType.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
DifficultyRating.cs
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Remove redundant nullable suppression directives
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2023-06-07 08:20:41 +03:00 |
DifficultyRecommender.cs
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…
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DummyWorkingBeatmap.cs
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Refactor `IWorkingBeatmap.Background` to `GetBackground()`
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2023-06-08 16:19:32 +09:00 |
FlatWorkingBeatmap.cs
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Repurpose `Flat{File -> }WorkingBeatmap`
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2023-08-12 00:49:42 +02:00 |
FramedBeatmapClock.cs
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Add lenience to `FramedBeatmapClock` workaround
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2023-08-02 18:49:24 +09:00 |
IBeatSyncProvider.cs
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Remove mention of clock being nullable in `IBeatSyncProvider`
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2023-07-18 13:08:23 +09:00 |
IBeatmap.cs
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Add helper method to get drain length (and rename some usages)
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2023-07-25 16:58:41 +09:00 |
IBeatmapConverter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapDifficultyInfo.cs
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…
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IBeatmapInfo.cs
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Fix incorrect xmldoc of `IBeatmapInfo.Length`
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2023-06-17 14:55:27 -07:00 |
IBeatmapMetadataInfo.cs
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…
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IBeatmapOnlineInfo.cs
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Fix beatmap info length tooltip not showing actual drain length
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2023-06-17 15:00:32 -07:00 |
IBeatmapProcessor.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapResourceProvider.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapSetInfo.cs
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…
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IBeatmapSetOnlineInfo.cs
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…
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IWorkingBeatmap.cs
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Revert `internal` access modifier application
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2023-06-08 15:23:09 +02:00 |
IWorkingBeatmapCache.cs
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…
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MetadataLookupScope.cs
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…
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MetadataUtils.cs
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…
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StarDifficulty.cs
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…
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WorkingBeatmap.cs
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Crop and disable mipmaps on beatmap panel backgrounds
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2023-06-08 16:51:07 +09:00 |
WorkingBeatmapCache.cs
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Fix storyboard being null if file doesn't exist
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2023-06-12 17:22:15 +09:00 |